.
kinkstertime:

the-uncalm-nipples:

nodaybuttodaytodefygravity:

nateriot:

Obama on gay adoption 


yeah totally ruining this country what a horrible guy

Fun fact: Obama has attempted to fix almost everything that he promised to fix, but the republicans have voted almost all of his bills out of congress. He’s not the problem.

That fact isn’t very fun

kinkstertime:

the-uncalm-nipples:

nodaybuttodaytodefygravity:

nateriot:

Obama on gay adoption 

image

yeah totally ruining this country what a horrible guy

Fun fact: Obama has attempted to fix almost everything that he promised to fix, but the republicans have voted almost all of his bills out of congress. He’s not the problem.

That fact isn’t very fun

Sunday 31 | via | source | 1423703
Sunday 31 | via | source | 28056

pemsylvania:

superlongscarf:

Current length:

104’ .5”

WOW! 100 feet down! Only …..5300 more to go. Oh boy. This might take a while.

im following this blog where this person is trying to knit a mile long scarf this is amazing and deserves more attention

Sunday 31 | via | source | 5448
Anonymous asked: what the fuck happened to your theme

I changed it????

(It got awesome that’s what happened)

girl-fashion-13:

DO NOT PASS THIS POST

REBLOG, SHARE, SPREAD THE WORLD.

DO NOT STAY SILENT

I KNOW THIS IS A FASHION BLOG AND NOT A NEWS BLOG,… BUT I REFUSE TO SIT HERE AND BE IGNORANT WHEN I KNOW THERE ARE PEOPLE WHO NEED HELP

LINKS FROM LAST PHOTO:

how to make a tear gas mask

the rundown of the situation in ferguson

livestream link to peoples protest in ferguson

Sunday 31 | via | source | 61799

lionsarah:

THERE IS SO MUCHGOOD FANFICTION IN THIS WORLD

SO GOD DAMN MUCH

SO MANY FICS THAT I WOULD CUT OFF MY LEFT ARM TO SEE PLAYED OUT

AND PEOPLE CHOOSES FIFTY SHADES OF GREY

Sunday 31 | via | source | 89898

kawaiijohn:

polykins:

stop the phrase “tattle-tale”. stop indirectly telling kids that if they speak up about someone that’s bothering them, they’re doing something bad. stop contributing to the culture of abuse.

one time when i was like 10 years old or something, there was this kid…

Sunday 31 | via | source | 7219
naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble."this is an old image…"
"I’m not happy with that one…""this is just a sketch…"
"I did this really quickly…""there is better stuff on later pages…"It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.
Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.
Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.
Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.
i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble.

"this is an old image…"

"I’m not happy with that one…"

"this is just a sketch…"

"I did this really quickly…"

"there is better stuff on later pages…"

It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.

But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”

You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.

This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. 

Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.

Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.

Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.

Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.

i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

Sunday 31 | via | source | 11833

nihileigh:

When we live in a world where you can access free content of naked consenting women in less than 5 seconds, why are people still invading the privacy of non-consenting women for nudes?

Hint: It has something to do with people feeling entitled to making any woman their personal porn, even if it violates or humiliates her in the process.

Sunday 31 | via | source | 14353
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"Our job is to represent the truth of human nature, whether you’re playing a tender love story that’s set in a coffee shop or whether you’re in ‘The Avengers,’ which is set in a Manhattan which is exploding."

"Our job is to represent the truth of human nature, whether you’re playing a tender love story that’s set in a coffee shop or whether you’re in ‘The Avengers,’ which is set in a Manhattan which is exploding."

Sunday 31 | via | source | 539